DragonDePlatino on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/dragondeplatino/art/Reoteer-Slums-Tileset-Test-397723224DragonDePlatino

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Reoteer Slums Tileset Test

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:icondonotuseplz::iconmyartplz:
MS Paint, ASEprite and Tiled used. 24+ Hours
25 Colors excluding characters.

Layers:
Foreground - Clothing and gates
Objects - Cans, Riven, Platino, A Mikron and a Dimeri.
Tiles - Ground and tin objects.
Background - Walls, doors and windows.
Far Background - Green background.

This is a tileset mockup of something I made just a few days ago. It's a location called "Reoteer Slums" from my fictional game, Super Dragonsin Saga.

Reoteer Slums is the impoverished downtown area outside the jurisdiction of Pinnacle City. Many robots and people escape there to leave behind the harsh communistic rule of the city proper. Gang fights there happen often, drug deals are a common sight and the crime rate is astronomical. But if you look hard, you can find many civilized musical artists trying to make a living among the rusted confines of this place.

My aim for creating this tileset was to convey the dreary, run-down atmosphere of Reoteer Slums. In order to survive, many of the robots there have to hoard and ration what little energy they have. I wanted to represent this concept by sparsely placing areas of glowing energy. I used Kowloon Walled City as a model. Do please excuse the high color count, as I included 3 character sprites to give a sense of proportions.

Later I plan to add a few more details, a much better background and a tileset for the insides of the houses! Shoot away with any other suggestions.
Image size
1152x1152px 56.8 KB
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