DragonDePlatino on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/dragondeplatino/art/Snow-Tileset-Test-368450839DragonDePlatino

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Snow Tileset Test

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Description

:icondonotuseplz::iconmyartplz:
MS Paint, ASEprite and Tiled Used. 12+ Hours.
27 Colors excluding characters.
Layers:
Foreground - Edges of dirt blocks, water, front part of grass tiles.
Objects - Riven, Platino, a well-hidden Dimeri, spikes and water.
Tiles - Dirt, grass, pine needles and snow.
Background - Dirt cave and tree trunks.
Far Background - Starry background.
It was just recently that I read :iconpurplekecleon:'s fantastic tutorial on colors:

After of which, I decided I would try and apply what I had learned to revamping my snow tileset, which you can see briefly on the album cover of "March of the Dimeri". I had never been very happy with my tilesets, and I think it's in part that my colors just simply sucked. Sky was blue, dirt was brown, snow was white, grass was green. Boooring. I really needed to move forwards, and I sat there and experimented with several tundra nighttime palettes until I found a good one. This was my ref: [link] Probably not the best I can do, but a good color scheme nonetheless. You can say I was very inspired by Cave Story, with it's sharp angular 45 degree transition tiles and bright yellow dirt. Well, I also inflicted a little bit of my own personality into this tileset, and drew it in a foreshortened axometric perspective with a little cutout of the ground so you could see the depth of the snow.

I really think there's a lot of potential in this tileset for things like hiding items in snow, making little snow caves, frozen water, hidden tunnels or getting crazy with the pine trees. I still need to do the background, though. I've been toying with some ideas, and I think I'll make my backgrounds out of mini tiles, like some of the Yoshi's Island backgrounds: [link] If you have any ideas for stuff I could add, or things I should go back and fix, go ahead and tell me in the comments. Oh! And the three characters you see are Riven, Platino (duh) and a sneaky Dimeri to demonstrate the multi-layered ground effects. Can you find it now that I've raised the snow? :D

==UPDATE 4/29/13==
:bulletblack: More than tripled the size of the map.
:bulletblack: Added water, ice, spike, stump and background pine needle tiles.
:bulletblack: Made the snow much deeper and added more height transitional tiles.
:bulletblack: Made the grass have a bit more depth.
:bulletblack: Fixed some wonky areas of thickness on the pine trunks.
:bulletblack: Added a more complete background. (Still need to add more shines)
:bulletred: Increased color count from 15 to 27... -.-
Image size
2064x1152px 146.84 KB
Comments1
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ScurvySimon's avatar
Ahh, this looks really cool, I love the retro game feel here!  I especially like the details you put into the texture of the trees and branches.  I think the experimental colour scheme came out really well, too - it seems to make it more atmospheric than the standard colours you mentioned in the description.  Nice stuff. =)